The Tinker Fair
A one-day, hands-on event that introduces children to science, robotics, and discovery in a single high-energy session. Three coordinated experiences run in sequence, fully supervised and paced for early years attention spans.
Inspiring young innovators through hands on learning
Coding School offers two connected ways of bringing STEAM into early years settings — a one-day, high-energy discovery event and recurring term-long enrichment classes. Both are delivered by trained facilitators and scaled for children aged 3 to 5.
About our offering
Nurseries can book the Tinker Fair as a standalone event, the weekly programmes as an ongoing partnership, or both together as a combined STEAM offer.
A one-day, hands-on event that introduces children to science, robotics, and discovery in a single high-energy session. Three coordinated experiences run in sequence, fully supervised and paced for early years attention spans.
Recurring term-long classes — Science, Arts, Robotics, and Coding — that run as part of the nursery's enrichment timetable. Content builds week-by-week so children develop real skills across the term.
All activities are delivered by trained facilitators, scaled for early years learners, and drawn from our wider curriculum of 57 experiments across four progressive levels.
Audience
Nursery Directors and Early Years Educators, typically based in Dubai. They are looking for safe, credible, age-appropriate STEM activity partners.
Children at the partner nursery, usually ages 3 to 5. Their parents are the ones who decide whether to sign their child up when the nursery promotes the event or programme.
A one-day, age-appropriate event combining three coordinated experiences: a science show, hands-on experiment stations, and a robotics zone. The day is fully supervised and paced for early years attention spans.
Part 1 — The Tinker Fair
The three experiences run in sequence: the science show opens, experiment stations follow, robotics closes.
Science Show
A high-energy show built entirely around the wonder of dry ice. Children watch swirling fog clouds appear and disappear, see giant smoke-filled bubbles form and burst, and gasp at colour-changing dry ice cauldrons fizzing to life.
Every effect is handled by our facilitators: children watch and react, never touch.
Experiment Booths
Four guided hands-on stations where children touch, mix, pour, and watch chemistry come alive:
Every station is led by our facilitators, with children actively pouring, mixing, and creating at each one.
Robotics Experience
Children meet Kubo and other age-safe, screen-free coding robots. Using physical puzzle tiles, they program the robots to move, turn, and complete simple missions on a floor mat.
No screens, no apps — purely hands-on play that introduces sequencing and logic.
Program the robot · no screens
Children lay down physical command tiles, then watch the robot carry out the sequence they built — the first taste of cause, effect, and debugging.
Part 2 — Weekly Enrichment Programmes
Four recurring programmes that run throughout the term as part of the nursery's enrichment timetable. Each is delivered by trained facilitators following our structured curriculum, with content that builds week-by-week so children develop real skills across the term.
Programme 01
Weekly sensory science sessions drawn from our Level 1 Foundations curriculum: Oobleck, Walking Water, Lava Lamp, Lemon Volcano, Bath Bomb, Magic Milk, and other safe experiments that build on each other across the term. Each class ends with a take-home or display piece. All materials provided.
Programme 02
Weekly creative sessions covering canvas painting, 3D pen creations, figurine moulding & painting, pressed flowers, mixed-media collage, and seasonal craft projects. Sessions are themed across the term so children build a portfolio of work to share with parents.
Programme 03
Weekly sessions with age-safe, screen-free coding robots like Kubo. Children use physical puzzle tiles to program the robots to move, turn, and complete simple missions on a floor mat. Lessons build week-by-week from basic directional commands to short multi-step sequences. We bring all equipment; no nursery equipment or screens required.
Programme 04
Weekly sessions adapted to the age group — unplugged coding games, directional thinking, and pattern recognition for the youngest, with introductory tap-based coding apps and block-based logic puzzles gently introduced for older learners only.
Programmes can run weekly, bi-weekly, or in a custom rhythm. Nurseries can book a single subject, a bundle, or all four as a combined STEAM offer.
Key specialties
Every activity is run by trained facilitators, and children never handle dry ice.
Children touch, mix, pour, build, and play — not a watch-only event.
No tablets, no apps, no phones in any activity for the youngest learners.
Scaled and softened specifically for early years.
Curiosity, sequencing, problem solving, fine motor control, and early scientific vocabulary.
Each term, children develop skills over time rather than as a one-off.
Nurseries can book the Tinker Fair, the weekly programmes, or both, and tailor age groups and frequency to their schedule.
Children leave with take-home pieces, certificates, and stories for their parents.
Benefits
From the Tinker Fair
From the weekly programmes
Gallery
Moments from recent sessions at our partner nurseries in Dubai.
Book your nursery
Tell us a little about your setting and we'll come back with dates, age-group options, and a plan that fits your enrichment timetable — the Tinker Fair, the weekly programmes, or both.